A gruesome spin on a familiar era
Imagine muskets, muddy boots and terrible things lurking in the fog. HUNGER mashes up Napoleonic-era vibes with proper horror, turning history into a creepy playground rather than a museum diorama. It’s an extraction shooter at heart, with both PvE monsters and PvP chaos—except you don’t go it alone. You and your squad must loot, survive and haul your prize out before everything goes sideways.
Think of it like other dark takes on the period you might’ve seen lately, but with a heavier focus on teamwork, tense firefights and monstrous encounters that make every extraction feel like a gamble.
Why players are piling in
HUNGER’s weekend playtest climbed into Steam’s most-played list, peaking around 16,300 concurrent users. Not astronomical, but solid for an indie extraction shooter testing its legs. The timing isn’t accidental: it launched during Steam’s Next Fest, which has been a bit of a mess thanks to a flood of AI-made demos, but HUNGER stood out for looking and playing like an actual full game in progress.
Players seem hooked on the mix of PvP tension and PvE horror—squads coordinating to face grotesque enemies while trying not to get backstabbed by another team is a recipe for memorable, often frantic matches.
Playtest details and what’s next
Good Fun Corporation put this free test up on Steam to see how their servers hold under pressure, so the free window only runs through the weekend. If you miss it, don’t freak out—HUNGER is planned for PC via Steam Early Access, but there’s no firm release date yet. For now, the playtest is the best way to sample the gameplay, report bugs and yell at your friends when an extraction goes horribly wrong.
Bottom line: if you like tense squad-based shooters with a historical-but-horrific twist, try to catch the playtest while it’s live and help shape a spooky project that’s already got people talking.



