Agent 64 Hits PC on August 11 — GoldenEye-Style Mayhem Returns

Agent 64 Hits PC on August 11 — GoldenEye-Style Mayhem Returns

Release date, demo, and the solo dev behind it

Agent 64: Spies Never Die is landing on PC via Steam on August 11, and yes — there’s a demo you can try right now. The whole thing is the brainchild of solo developer Replicant D6, who’s openly chasing the look and feel of GoldenEye 007 and Perfect Dark without leaning on any official IP.

Instead of Bond or Joanna Dark you play as John Walter, a sunglasses-and-secret-files kind of agent. The campaign clocks in at 14 missions, offers three difficulty tiers, and can be tackled alone or with a friend in co-op. Think classic FPS mission design with a modern PC wrapper.

Split-screen chaos, custom lobbies, and weird rule sets

The multiplayer is the headline act: local split-screen for up to four players because yes, couch mayhem lives on. Online matches use custom lobbies for eight humans, and you can sprinkle in up to eight AI bots if seats are empty — perfect for practicing knifey-slaps before you ruin someone’s KD.

Replicant D6 packed over 70 modifiers inspired by the quirky rule variants from Rare’s N64 hits. Expect things like a “License to Kill” mode where one hit equals death and silly options such as “Slappers Only” that remove guns and force melee chaos. There’s also a challenges hub where you face preset bot teams to hit score targets — beating those unlocks maps, characters, and soundtracks.

Why this matters: it’s a nostalgia bait perfectly aimed at players who grew up on N64 split-screen sessions, but it’s also engineered to be a proper PC multiplayer toy. Local couch play, robust modifiers, and bot support mean it’s great for parties and practice alike.

Whether you’re nostalgic for cartridge-era frag fests or just want a quirky, community-ready shooter with a demo to test-drive, Agent 64 looks like it’s trying to be the unofficial love letter to GoldenEye and Perfect Dark that PC players never knew they needed. August 11 can’t come soon enough.