Is Rare on the Chopping Block? Banjo & Donkey Kong Dev Reportedly ‘At Risk’ in Xbox Shakeup

Is Rare on the Chopping Block? Banjo & Donkey Kong Dev Reportedly 'At Risk' in Xbox Shakeup

What the reports say (and why we’re not popping champagne or burning voodoo dolls yet)

Industry newsletters and outlets have been buzzing: Xbox is said to be planning a big “reset” of studios, and some reports name Rare among those that could be sold, spun off, or even closed. Sources point to a Microsoft announcement expected around July 6 that will outline the plan, while one well-known industry writer posted that Rare was “at risk.”

Take that with caution — multiple items circulating are unconfirmed and based on insiders and leaks. The same wave of reporting has linked other teams to possible cuts (Arkane is commonly mentioned), and there’s chatter that the overall job impact could be very large. In short: rumors are flying, but nothing official has been confirmed yet.

Rare’s story so far — why this would sting

Rare isn’t some random studio you forget after the credits roll. Founded in the 1980s, the studio built its rep on classic hits for Nintendo — think Donkey Kong Country, Banjo-Kazooie, GoldenEye-style stealth and shooters, and other fan-favorite projects. Microsoft bought the company in 2002, and while Rare went through quieter times during the original Xbox/Xbox 360 eras, it exploded back into wider attention with Sea of Thieves in 2018 — a live game that now counts tens of millions of players.

More recently the studio has had a bumpy ride: the ambitious Everwild project was canceled in 2025, and other Xbox-era efforts have faced cancellations or restructuring. Those developments make news of possible sales or closures feel particularly sharp for fans who’ve watched Rare reinvent itself multiple times.

Why players should care (and what could happen next)

This isn’t just corporate theater — it affects games you play and studios you love. If Rare were sold or spun off, IP stewardship could shift, live services like Sea of Thieves might see leadership changes, and projects in development could stall or vanish. If the studio closed, the immediate damage would be job losses and a gap in the types of games Rare makes.

Community reaction is already heating up: fans and industry folk are anxious, devs are reportedly frustrated about leadership decisions, and some outlets are calling the Xbox moves rushed. Other studios have been named in rumors too (names like Double Fine, Ninja Theory, Compulsion, and Undead Labs have come up), while at least one major outlet pushed back on rumors about a different studio — reminding us how messy leak-driven stories can get.

The upshot: watch for Microsoft’s official communication before making definitive calls. Until then, treat these reports as possible but not proven. If you care about Rare’s games, now’s a good time to keep an eye on official channels, support live titles you love, and maybe send a polite message to the devs — they’re the ones who actually make the magic happen.