WILL: Follow The Light Delayed to May 7 — TomorrowHead Takes a Week to Polish

WILL: Follow The Light Delayed to May 7 — TomorrowHead Takes a Week to Polish

Small delay, same rollout

TomorrowHead Studio has bumped WILL: Follow The Light back by one week. The game will now arrive on May 7 for PS5, Xbox Series X|S and PC instead of the previously announced April 28 date. The team says the shift gives them extra time to run final checks and avoid being crushed by a busier release week.

It’s still a simultaneous launch across all platforms, and since this is TomorrowHead’s first game, the studio wants to make sure players get a tidy, working experience on day one rather than rushing out a rough build.

What the game actually is

WILL is a first-person narrative puzzle adventure about a lighthouse keeper named Will. Life on a remote northern island gets spooky when a radio broadcast reveals a disaster back home and that Will’s son is missing. You hop aboard the small sailboat Molly and set off across bleak seas to piece together what happened.

The game leans on atmosphere and story-driven puzzles rather than combat — think moody exploration, environmental riddles, and emotional beats. A demo is available on Steam if you want to see the vibe before launch.

Why this tiny delay matters

One week isn’t the end of the world, but timing is everything for a small studio. Skipping a crowded week and smoothing out bugs can help WILL get noticed and avoid a shaky first impression. Players probably won’t mind waiting a few extra days for a more polished experience.

No leaks or wild rumors here — just a straightforward postponement so TomorrowHead can breathe easy and ship something they’re proud of. If you’ve been watching this one since the Future Games Show reveal, now’s a good moment to grab the demo and keep an eye on the May 7 release.